MadROM Route Atlas
The counties below group routes by their primary travel direction and tone, so you can safely relay visitors to the right region without second-guessing how each path behaves. The “Z-range” tells you which vertical strata that county touches; think of it as the floor/layer band rather than a character level.
Use this as a quick re-linking guide—if you want to steer players toward the calm eastward lowlands, pick a county listed as Easy; if you want to warn them before sending them north, the Very Hard counties have the gnarliest paths.
Skyward County
Vertical climbs and platforming; the Z-range is above floor 0 so approvals with flight or ladder access help.
| Area | Direction path | Z-range | Steps |
|---|---|---|---|
| Limbo | north; up; up; up; up; east; east; up | Z 1 to 1 | 8 |
| House of Horrors | south; south; west; west; west; north; north; east; east; east; north | Z 1 to 1 | 11 |
| MadROM Immortal Zone | north; up | Z 1 to 1 | 2 |
| Smurf Village | south; south; east; east; east; east; east; east; east; north | Z 1 to 1 | 10 |
| Plains of the North | south; south; east; east; east; east; north; north; north; west; west; north | Z 1 to 1 | 12 |
| Olympus | south; south; east; east; east; east; north; north; north; west; west; north; north; north; north; north; north | Z 1 to 1 | 17 |
| The Shire | south; south; west; west; west; west; west; north | Z 1 to 1 | 8 |
| Gnome Village | south; south; east; east; east; east; east; east; east; east; south | Z 1 to 1 | 11 |
| Dangerous Neighborhood | south; south; south; south; south; south; east; south; south; south; east | Z 1 to 1 | 11 |
| Dragon Tower | south; south; south; east; east; south; south; west; west; west; west; west; west; north; west; north; west; west; west; north; west; north; north; north; west; west | Z 1 to 1 | 26 |
| Troll Den | south; south; south; east; east; south; south; west; west; west; west; west; west; north; east; south | Z 1 to 1 | 16 |
| Chapel Catacombs | south; south; south; south; south; south; east; east; south; south; west; south; south; south; south; south; open south; south | Z 1 to 1 | 17 |
| Miden'nir | south; south; east; east; east; east; east | Z 1 to 1 | 7 |
| Graveyard | south; south; south; south; south; south; east; east; south; south; west; south | Z 1 to 1 | 12 |
| Midgaardia University | up | Z 1 to 1 | 1 |
| Moria | south; south; west; west; west; west; north | Z 1 to 1 | 7 |
| Sands of Sorrow | south; south; south; east; east; south; south; east; east; east | Z 1 to 1 | 10 |
| Thalos | south; south; east; east; east; east; east; east; south | Z 1 to 1 | 9 |
| Old Thalos | south; south; east; east; east; east; east; east; east; east; north; north; east; east; north; east; north | Z 1 to 1 | 17 |
| Haon Dor | south; south; west; west; west; west; west | Z 1 to 1 | 7 |
| Arachnos | south; south; west; west; west; west; west; west; west; west; west; west; west; west; west; south; west; west; north; west; up; west; north | Z 1 to 1 | 23 |
| Dwarven Kingdom | south; south; east; east; east; east; east; east; north; north; north; east | Z 1 to 1 | 12 |
| Dwarven Day Care | south; south; east; east; east; east; east; east; north; north; north; east; east; south | Z 1 to 1 | 14 |
| Valley of the Elves | south; south; east; east; east; east; north; north; north; west; west; north; north; north; north; north; west; north | Z 1 to 1 | 18 |
| Redferne's Residence | south; south; south; south; south; south; east; south; south; south; west; south; up | Z 1 to 1 | 13 |
| Mega-City One | south; south; south; east; east; south; south; east; east; east; east; east; east; east; east; east; east; east; east; east; south | Z 1 to 1 | 21 |
| Machine Dreams | up; up | Z 1 to 1 | 2 |
| Holy Grove | south; south; east; east; east; east; east; east; east; east; north | Z 1 to 1 | 11 |
| Nirvana | south; south; east; east; east; east; east; east; east; east; north; north; east; east; up | Z 1 to 1 | 15 |
| Dylan's Area | south; south; south; south; south; south; east; south; south; south; west; south; up; up; up; up; south | Z 1 to 1 | 17 |
| Galaxy | south; south; south; east; east; north; up; east | Z 1 to 1 | 8 |
| Mob Factory | south; south; south; west; west; west; south; east | Z 1 to 1 | 8 |
| Angelic Test Pastures | south; south; south; west; west; west; south; east; east; east; east; east; south; south; east; east; east; south; south; south; south; east | Z 1 to 1 | 22 |
| The Astral Plane | north; up; up; up; up; up | Z 1 to 1 | 6 |
| Little Haven | south; south; south; east; east; south; south; west; west; west; west; west; west; west; west | Z 1 to 1 | 15 |
| The Great Pyramid | south; south; south; east; east; south; south; east; east; east; east; east; east; east; east; east; east; north; east; north; east | Z 1 to 1 | 21 |
| Ultima | south; south; east; east; east; east; north; north; north; west; west; north; north; up | Z 1 to 1 | 14 |
| Yggdrasil | south; south; west; west; west; west; west; west; west; west; west; west; west; west; west; west | Z 1 to 1 | 16 |
| Kingdom of Juargan | south; south; east; east; east; east; east; east; north; north; north; east; east; east | Z 1 to 1 | 14 |
| Crystalmir Lake | south; south; east; east; east; east; east; east; east; east; north; north; east; east; south; south | Z 1 to 1 | 16 |
| Lycanthropy Village | south; south; west; west; west; west; west; west; west; west; west; north | Z 1 to 1 | 12 |
| Gilligan's Island | south; south; east; east; east; east; north; north; north; west; west; north; north; north; north; north; north; east | Z 1 to 1 | 18 |
| Hades | south; west; open west; west; open south; south; south; south; east; north; north; north; north; north; south; west; north; north; north; open up; up | Z 1 to 1 | 18 |
| The Sacred Lands | south; west; open west; west | Z 1 to 1 | 3 |
| Oak, Ash and Thorn | south; south; west; west; west; west; west; south | Z 1 to 1 | 8 |
| Mos Eisley | south; south; south; east; east; south; south; east; east; east; east; east; east; east; east; east; east; east; east; east; north | Z 1 to 1 | 21 |
| Kull's Caverns | south; south; south; south; south; south; east; east; south; south; south; west; west; south; south; east; east; south; south; east | Z 1 to 1 | 20 |
| Beast Tribal Lands | north; up; up; north; up | Z 1 to 1 | 5 |
| Druid Tribal Lands | south; west; open west; west; open south; south; south; south; west; west; west; south; west; north | Z 1 to 1 | 12 |
| Eternal Tribal Lands | north; up; open east; east | Z 1 to 1 | 3 |
| Fate Tribal Lands | south; south; east; east; east; east; east; east; up; up; north; east | Z 1 to 1 | 12 |
| Night Tribal Lands | south; south; south; west; west; south; open west; west | Z 1 to 1 | 7 |
| Order Tribal Lands | south; west; open west; west; open south; south; south; south; west; west; west; south; east; north | Z 1 to 1 | 12 |
| Pirate Tribal Lands | south; west; open west; west; open south; south; south; south; west; west; west; south; west; south | Z 1 to 1 | 12 |
| Vamps Tribal Lands | south; east; up; open east; east | Z 1 to 1 | 4 |
| Xyansta Space Colony | south; south; west; west; west; west; west; west; west; west; west; west; west; west; west; south; west; west; north; west; up; west; west; up | Z 1 to 1 | 24 |
| Shallow Grave | south; south; east; east; east; east; north; north; north; west; west; north; north; north; east; north; north; north | Z 1 to 1 | 18 |
| Channel Surfing Concourse | south; south; up | Z 1 to 1 | 3 |
| Legends of Vox Machina | south; south; up; north; east; up; north | Z 1 to 1 | 7 |
Underdeep County
Caverns that dip below ground—watch the Z-range to avoid sending fragile newbies too deep.
| Area | Direction path | Z-range | Steps |
|---|---|---|---|
| New Ofcol | south; south; down; north; open down; down; north; north; east; down; north | Z -1 to 1 | 10 |
| High Tower of Sorcery | south; south; down; north; open down; down; north; north; east; down; west | Z -1 to 1 | 10 |
| Wyvern's Tower | south; south; east; east; east; east; east; east; south; south; south; south; east; east; south; east; east; down; east | Z -1 to 1 | 19 |
| Dwarven Catacombs | south; south; east; east; east; east; east; east; north; north; north; east; east; north; north; north; west; unlock west; open west; west; west; open down; down; open down; down | Z -1 to 1 | 21 |
| The Keep of Mahn-Tor | south; south; east; east; east; east; east; east; south; south; south; south; east; east; south; east; east; down; north; north; north; east; south | Z -1 to 1 | 23 |
| Midgaard | Already at the destination | Z -1 to -1 | 0 |
| Drow City | south; south; east; east; east; east; east; east; south; south; south; south; east; east; south; east; east; down; open west; west; south; down; open down; down | Z -1 to 1 | 22 |
| Ofcol | south; south; down; north; open down; down; north; north; east; down; north; west; west; west; west | Z -1 to 1 | 14 |
| Sewer | south; west; north; west; down | Z -1 to 1 | 5 |
| Old Marsh | south; south; down; north; open down; down; north; north; east; down; east; east | Z -1 to 1 | 11 |
| Elemental Canyon | south; south; east; east; east; east; east; east; south; south; south; south; east; east; south; east; east; down; south | Z -1 to 1 | 19 |
| New Thalos | south; south; down; north; open down; down; north; north; east; down; south | Z -1 to 1 | 10 |
| Graveyard II | south; south; east; east; east; east; north; north; north; west; west; north; north; north; north; north; north; east; north; north; east; east; south; south; east; east; east; open up; up; open north; north; east; south; south; down; down; down; open down; down; open east; east | Z -1 to 1 | 37 |
| Dark Side Castle | south; south; down; north; open down; down; north; north; east; down; east | Z -1 to 1 | 10 |
| Pirate Ship | south; south; down; north; open down; down; north; north; east; down; south; east; south; south; south; east; south; east; east; east; east; east; open east; east; east; east; east; east; east; east; north | Z -1 to 1 | 29 |
| Town Of Solace | south; south; east; east; east; east; east; east; east; east; north; north; east; east; south; south; down; west; north | Z -1 to 1 | 19 |
| Descent to Hell | south; south; east; east; east; east; east; east; east; east; north; north; east; east; south; south; down; west; west; north; north; north; east; south; unlock east; open east; east; up; east; open south; south; south | Z -1 to 1 | 29 |
| The Rats Lair | south; south; south; east; down | Z -1 to 1 | 5 |
| Dragon Cult | south; south; south; down | Z -1 to 1 | 4 |
| Old Catacombs | south; south; down | Z -1 to 1 | 3 |
| Woodstock | south; south; east; east; east; east; east; east; east; east; north; north; east; east; south; south; down; west; west; west; west; west; south; west | Z -1 to 1 | 24 |
| Dr. Seuss Who-ville | north; down | Z -1 to -1 | 2 |
| Strange World | south; south; west; west; west; west; west; west; west; west; west; west; west; west; west; north; north; east; down | Z -1 to 1 | 19 |
| Jurassic Park | south; south; east; east; east; east; east; east; south; south; south; south; east; east; south; east; east; down; north; north; north; east; south; south; south; east; south; south; west; south; east; south; south; down; east | Z -1 to 1 | 35 |
| The Sun | south; south; down; north; open down; down; north; north; east; down; north; east; east; east; up; up; east; up; up; open up; up | Z -1 to 1 | 19 |
| The Warp | south; south; west; west; west; west; west; south; north; east; south; down; down; east; east | Z -1 to 1 | 15 |
| WeIrD | south; south; east; south; down | Z -1 to 1 | 5 |
| The Healed Land | south; south; down; north; open down; down; north; north; east; down; south; east; north; north; open north; north; north; north; north; north | Z -1 to 1 | 18 |
| Daonima | south; south; east; east; east; east; north; north; north; west; west; north; north; down | Z -1 to 1 | 14 |
| UnderDark | south; south; south; south; down; west; down; north; open down; down; down; south | Z -1 to 1 | 11 |
| Shadow Tribal Lands | south; south; down; north; open down; down; north; north; west; up | Z -1 to 1 | 9 |
| Explorers Tribal Lands | south; south; down; north; open east; east | Z -1 to 1 | 5 |
| Nightmist Castle | south; south; east; east; east; east; north; north; north; west; west; north; north; north; east; north; north; north; north; north; north; north; open north; north; north; down; south; south; unlock south; open south; south; unlock up; open up; up; north | Z -1 to 1 | 30 |